Corvallis, OR, 97333 | (541) 579-5880 | audiodreadofficial@gmail.com | YouTube: Audio Dread


Work history

Sound Design Lead, Creative Director, Owner

Studio Dread LLC – Corvallis, OR                                                                         05/2021 to Present

·         Make important decisions about scope and resources over the full course of development

·         Do all game design and code including advanced physics systems

·         Lead a team of 12 making creative and business decisions, assigning tasks, reviewing suggestions, and giving feedback.

·         Do all foley, sound design, ambiance, and audio implementation for a 2D platformer developed in Unity.

·         Perform all balancing and level design, including satisfying puzzles and difficulty scaling

·         Maintain a civil, respectful, and productive work environment.

Game Developer

Freelance

·         Create a 2D shooter platformer with smooth dynamic movement and realistic flight physics

·         Design and implement enemy AI with various movesets and advanced damage systems

·         Advise on important design decisions and help guide estimates on scope and deadlines to ensure timeline stays on track

GamePlay Programmer

HangInThereStudios LLC 11/21 to 04/22

·         Program movement and gameplay systems for a 3D singleplayer horror game

·         Implement, debug, and adjust a complex enemy AI system including pathing, and stealth mechanics

·         Give realistic timelines to achieve certain milestones and adhere to deadlines

·         Ensure proper code structure for scalability and expandability

Audio Engineer

Firetown Studios, Inc 12/21 to 04/22

  • Create, mix, design, and master all sound effects, UI, and ambiance for an online souls

  • Use Wwise to implement and apply audio code and logic to all audio assets within Unreal

  • Troubleshoot audio bugs and issues and apply feedback to make constant iterations and improvements

Sound Designer

Northwood Studios - Remote 08/2021 to Present

  • Record foley, edit, produce and design high quality game sound effects

  • Program and implement audio through FMod

  • Respond to feedback and modify sounds as needed

  • Attend regular meetings to discuss audio direction and tasks

  • Communicate effectively and follow instructions to provide high quality audio in an efficient manner

Sound FX Designer

Melodious Fantasy – Remote                                                                                    04/2021 to 09/2021

·         Deliver high quality audio assets for a rhythm-based fantasy game developed in GameMaker Studio.

·         Respond to feedback and make revisions where necessary.

Freelance Sound Designer

Subversion Roleplay – Remote                                                                                48-hour freelance job

·         Deliver high quality audio assets for a GTA V Roleplay Mod.

·         Adhere to strict deadlines and maintain effective communication.

·         Respond to feedback and make revisions where needed.

Audio Design Lead

Caos Creations – Remote                                                                                          11/2020 to 07/2021

·         Do all foley, sound design, ambiance and audio implementation for a 3D scifi platformer made in Unity.

·         Respond to feedback and provide revisions, as necessary.

Sound Design Lead

Spiritborne Devs – Remote                                                                                          10/2020 to 02/21

·         Produce and design foley, sound effects, and ambiance for a fantasy ARPG developed in Unreal Engine.

·         Respond to feedback and make revisions where necessary.

·         Oversee quality of assets produced by audio team.

Skills/Programs

·         Foley Recording Equipment

·         Audacity

·         Reaper

·         Wwise

·         Fmod

·         Unity

·         C#

·         Perforce

·         GitHub

Education

Lane Community College – Eugene, OR | Music

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