Corvallis, OR, 97333 | (541) 579-5880 | audiodreadofficial@gmail.com | YouTube: Audio Dread
Work history
Sound Design Lead, Creative Director, Owner
Studio Dread LLC – Corvallis, OR 05/2021 to Present
· Make important decisions about scope and resources over the full course of development
· Do all game design and code including advanced physics systems
· Lead a team of 12 making creative and business decisions, assigning tasks, reviewing suggestions, and giving feedback.
· Do all foley, sound design, ambiance, and audio implementation for a 2D platformer developed in Unity.
· Perform all balancing and level design, including satisfying puzzles and difficulty scaling
· Maintain a civil, respectful, and productive work environment.
Game Developer
Freelance
· Create a 2D shooter platformer with smooth dynamic movement and realistic flight physics
· Design and implement enemy AI with various movesets and advanced damage systems
· Advise on important design decisions and help guide estimates on scope and deadlines to ensure timeline stays on track
GamePlay Programmer
HangInThereStudios LLC 11/21 to 04/22
· Program movement and gameplay systems for a 3D singleplayer horror game
· Implement, debug, and adjust a complex enemy AI system including pathing, and stealth mechanics
· Give realistic timelines to achieve certain milestones and adhere to deadlines
· Ensure proper code structure for scalability and expandability
Audio Engineer
Firetown Studios, Inc 12/21 to 04/22
Create, mix, design, and master all sound effects, UI, and ambiance for an online souls
Use Wwise to implement and apply audio code and logic to all audio assets within Unreal
Troubleshoot audio bugs and issues and apply feedback to make constant iterations and improvements
Sound Designer
Northwood Studios - Remote 08/2021 to Present
Record foley, edit, produce and design high quality game sound effects
Program and implement audio through FMod
Respond to feedback and modify sounds as needed
Attend regular meetings to discuss audio direction and tasks
Communicate effectively and follow instructions to provide high quality audio in an efficient manner
Sound FX Designer
Melodious Fantasy – Remote 04/2021 to 09/2021
· Deliver high quality audio assets for a rhythm-based fantasy game developed in GameMaker Studio.
· Respond to feedback and make revisions where necessary.
Freelance Sound Designer
Subversion Roleplay – Remote 48-hour freelance job
· Deliver high quality audio assets for a GTA V Roleplay Mod.
· Adhere to strict deadlines and maintain effective communication.
· Respond to feedback and make revisions where needed.
Audio Design Lead
Caos Creations – Remote 11/2020 to 07/2021
· Do all foley, sound design, ambiance and audio implementation for a 3D scifi platformer made in Unity.
· Respond to feedback and provide revisions, as necessary.
Sound Design Lead
Spiritborne Devs – Remote 10/2020 to 02/21
· Produce and design foley, sound effects, and ambiance for a fantasy ARPG developed in Unreal Engine.
· Respond to feedback and make revisions where necessary.
· Oversee quality of assets produced by audio team.
Skills/Programs
· Foley Recording Equipment
· Audacity
· Reaper
· Wwise
· Fmod
· Unity
· C#
· Perforce
· GitHub
Education
Lane Community College – Eugene, OR | Music